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Water Hazard and Sand Wreck

On Concord, I served as Lead Palette Artist for World Art. My responsibilities varied widely from building the team from just about the ground up, to career development, mentoring, pipeline development, asset review, scheduling, project planning etc etc. I also contributed a fair bit to the shipped content. While some amount of work I made found its way into just about every map, I was able to contribute a bit of palette finishing art to the maps Water Hazard and Sand Wreck. For Water Hazard, I built a mini kit for an elevator platform, used around the map. I also handled first pass lay out of the kit in the map. On a similar note, I built another mini kit for a storage room and handled first pass kit lay out. All further finishing and optimization was handled by the Water Hazard map team On Sand Wreck, I did some early beauty corner work in one of the player spawns, the bulk of which made it into the shipping map. All further finishing and optimization was handled by the Sand Wreck map team.
Please note, I was but a small part of the incredible team effort on these maps by the super talented Firewalk artists.

Level Design: Brian Baker and Chuck Wilson

Concept Art: Kunrong Yap, Theo Prins, Liam McDonald
https://www.artstation.com/krypt
https://www.artstation.com/theoprins
https://www.artstation.com/liammacdonald
Level Art: Eli Tuttle and Geoff Hudson
https://www.artstation.com/tacitusd
https://www.artstation.com/geoff_hudson
Palette: James Catterson, Ashley Mortensen, Aiko Shinohara, Mak Malovic, Rachel Frick, Alan Flores, Phil Stoltz
https://www.artstation.com/jcatterson
https://www.artstation.com/ashmo/profile
https://www.artstation.com/aikoshinohara
https://www.artstation.com/makm
https://www.artstation.com/rachel
https://www.artstation.com/aflores
https://www.artstation.com/phillipstoltz
Organic Art: TJ Halter and Nathan Gregory
https://www.artstation.com/halter
https://www.artstation.com/nategregory
Materials: Amy Payne, Evan Liaw, Phil Liu
https://www.artstation.com/amypayne
https://www.artstation.com/evanliaw
https://www.artstation.com/eclypse
Lighting: Adam Alexander and Sourabh Hamigi
https://www.artstation.com/atomander
https://www.artstation.com/sourabhhamigi269
Skybox: Nic Donel and Valkyrie Entertainment
https://ndonel.com/

This building was part of the early beauty corner look dev for this map. I built out a lot of the core greeble kit for the project from this BC. Several artists had a strong hand in developing this section.

This building was part of the early beauty corner look dev for this map. I built out a lot of the core greeble kit for the project from this BC. Several artists had a strong hand in developing this section.